Module gamejs/logging

Static methods for logging and setting the log level. All logging functions (info(), debug(), etc.) take any number of arguments and will print them in one line.

Functions


debug (message,...)

Parameters

String message,... to log

error (message,...)

Parameters

String message,... to log

fatal (message)

Parameters

String message to log

info (message,...)

Parameters

String message,... to log

log (message,...)

Log a msg to the console if console is enable

Parameters

String message,... the msg to log

setLogLevel (logLevel)

set logLevel as string or number
  • 0 = info
  • 1 = warn
  • 2 = error
  • 3 = fatal

Example

gamejs.setLogLevel(0); // debug
gamejs.setLogLevel('error'); // equal to setLogLevel(2)

Parameters

logLevel

warn (message,...)

Parameters

String message,... to log