Module gamejs/image

Load images as Surfaces.

Sounds & Images are loaded relative to your game's html page (the html which includes the GameJs code) or relative to the property window.$g.resourceBaseHref if it is set.

Functions


load (uriOrImage)

Load image and return it on a Surface.

All images must be preloaded before they can be used.

Example

gamejs.preload(["./images/ship.png", "./images/sunflower.png"]);
    // ...later...
    display.blit(gamejs.image.load('images/ship.png'))

Parameters

String|dom.Image uriOrImage resource uri for image

Returns

gamejs.graphics.Surface surface with the image on it.